Dungeon Survivors
Dungeon Survivors
This game envisions you as a player inside an hardcore, procedural generated, zelda-like dungeon with combat similar to a souls-like, but with random generated skills to choose from after each level up.
Development
It's still in an early, but playable stage. First I concentrate on the Gameloop and Combat Gameplay. Then add more and more playable characters (with different traits and perks), enemies, skills and objectives to complete in the dungeons.
Yes, I am thinking about a Multiplayer mode, so you can play with your friends.
Assets
I am by no means a skilled artist, therefore I am using assets bought from the asset store on itch.io.
Devlog
I think I am going to start a devlog series of the development, as soon as I feel confident to do so. There are some devlogs and articles about my other Developments here: Marin GameDev (marin-gamedev.ghost.io).
Changelog
2022-12-01: Adds shadows to player and enemies and fixes offset issue with the skeleton sprite.
2022-11-27: Implements first version of a fog, tweaks lighting and colors.
2022-11-24: Improves AI following player around edges. Boss room now has doors from all sides, not only one anymore. Generating dungeon happens in a background thread. Adds first version lighting to improve the mood.
2022-11-12: Improved behavior of the AI, e.g., it does not get stuck at corners, enemies are searching for a better position more often and also improved the performance.
2022-11-11: Added vigniette shader that reflects if player gets damage or heal. In addition add some balancing (e.g., buffed players' slash attack).
2022-11-08: Added Boss Room and a Room with a golden key to get into the Boss Room.
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | MarinWin |
Genre | Action |
Tags | 2D, Action RPG, Pixel Art, Retro, Roguelite, Souls-like, Top-Down, Top Down Adventure, zelda |
Download
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