Released new Version of the Game with overhauled controls and Inventory System.
Hi,
I released a new version of the game! As mentioned in my last devlog, I revisited the controls, the inventory and the order system.
The following short video explains what is happening behind the scenes, when a player fulfils an order.
In the upcoming weeks I want to finish my first playable level.
I want to use it to explore the gameplay even a bit more. I am thinking of introducing new items that you can use for your farm. It will probably introduce new fun mechanics as well 😊.
Furthermore, I've written a new fun blog article about using Godot's Resources to build a nice inventory system and my reasons and ideas to keep an eye on details that keep game development to be a fun journey. Maybe it helps you a bit as well 😊
Cheers,
Marin
Files
Get My happy weedy Farm
My happy weedy Farm
Game Jam Entry for LD 50 about a cat farmer fighting against the weed.
Status | In development |
Author | MarinWin |
Genre | Action |
Tags | 2D, Casual, Cozy, Farming, Ludum Dare, Ludum Dare 50, Pixel Art, Top-Down |
Languages | English |
More posts
- Devlog June '22Jun 25, 2022
- First Refactor of the game, exploring Godot's Resources!May 30, 2022
- Announcement: I am working on a devlog!May 30, 2022
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